Hey there, fellow slot aficionados, Michael here, your go-to slot blogger and casino connoisseur! I've spent countless hours spinning reels and exploring the intricate labyrinths of slot games, and now, I'm about to take you on a whirlwind tour through the glittering universe of "Cool Jewels," a game that turns the chill of ice into sizzling hot wins! Strap in and get ready, because we're about to crack open the vault of secrets that makes this gem-themed extravaganza an absolute must-play.
Cool Jewels details
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RTP
96.10
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Autoplay
Yes
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Bonus Round
Yes
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Free Spins
Yes
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Max bet
200
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Min bet
0.5
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Multiplier
No
- Paylines
-
Reels
6
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Release date
01.07.2016
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Scatter
No
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Slot type
Video
- Software
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Theme
Gems
- Total max win
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Volatility
Medium
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Wild
Yes
Cool Jewels RTP and Volatility
Cool Jewels RTP Compared to the Market
Cool Jewels Volatility
How to play Cool Jewels
Alright, listen up aspiring slot wizard, let me take you on an electrifying ride through the frosty delights of “Cool Jewels” – a gem of a slot game that will send shivers of excitement down your spine with every spin! Trust me, I’ve seen my share of slots, and this one sparkles with a quiver full of features that’ll make your heart race like you’ve hit the jackpot with every round.
First up, the “Pay Per Symbol” meter – it’s a dazzling ladder of wealth, with 12 sections each hungry for slices to fill up. Smash those symbols in winning combos and watch the slices stack up. Get to the top, where there are no more slices, and boom – you’re rolling in the highest value, baby!
Now, let’s talk WILDS. “Cool Jewels” ain’t just cool, it’s wild! We’re talking Unstable, Shattering, Shocking, and Persisting Wilds. These aren’t your grandma’s wilds that sit pretty – they explode, they shatter, they strike with lightning! They appear on the middle reels and transform this game into a storm of winnings.
Speaking of storms, our Shattering Wild will blast symbols horizontally and vertically, the Unstable Wild detonates all connected symbols, and get ready for the Shocking Wild – zapping diagonally to turn everything it touches to rubble! And if you’re lucky enough to see two wilds of the same kind together? Prepare for the Persistent Wild, which keeps on giving ’til it can’t give no more.
Now, don’t get me started on the Free Games Bonus – this is where “Cool Jewels” really turns up the heat! Destroy four or more Bonus symbols during the game and watch as you’re propelled into a frenzy of free games – the more Bonus symbols crushed, the more free games you claim.
Let’s not forget the mesmerizing watermarks: Pink, Green, and Blue. They don’t just sit there lookin’ pretty – they’re game changers, modifying the behaviour of the symbols to pump your winnings through the roof!
But most of all, my friend, remember the Free Games Bonus has a Bonus Guarantee – less than 10x your total bet? Fret not; “Cool Jewels” will top you up as if you’ve found a treasure chest at the end of a rainbow!
Now, let’s cut to the chase – the RTP (Return to Player) here is set at a solid 96.10%, with a medium volatility that strikes a perfect balance between thrills and wins. And with the option to autoplay, kick back and watch the riches pour in.
With bets ranging from 0.5 to a high-rolling 200, whether you’re playing it safe or going all in, “Cool Jewels” caters to every level of daredevil inside you. And did I mention the six reels? Six! That’s a whole extra reel of opportunity waiting for you.
So buckle up, my friend, because “Cool Jewels” by WMS is not just another slot – it’s a kaleidoscope of wins waiting to explode in a blaze of glory! Let’s spin those reels and bring the house down!
Bonuses
Pay Per Symbol
The Pay PerSymbol Meteris made up of 12 sections, each containing a number ofslices. The number of slices varies from section to section. Slices are filled when symbols are destroyed in paying combinations. Section twelve does not contain any slices, and is the highest value attainable. Sections five through eleven ofthe metercontain 15slices. Section four of the meter contains 12 slices. Section three of the meter contains 10 slices. Section two of the meter contains 8 slices. Section one of the meter contains 6 slices. |
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Shoking Wild
Matching Groups consist of groups of 4 or more of the same symbol connected horizontally and/or vertically. All symbols in Matching Groups, except UNSTABLE WILD, SHATTERING WILD, and SHOCKING WILD, are destroyed. UNSTABLE WILD, SHATTERING WILD, and SHOCKING WILD only appear on reels2,3,4, and 5. PERSISTING WILD, UNSTABLE WILD, SHATTERING WILD, and SHOCKING WILD are wild atures for all symbols in the symbol set except each other. |
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Unstable Wild
Matching Groups consist of groups of 4 or more of the same symbol connected horizontally and/or vertically. All symbols in Matching Groups, except UNSTABLE WILD, SHATTERING WILD, and SHOCKING WILD, are destroyed. UNSTABLE WILD, SHATTERING WILD, and SHOCKING WILD only appear on reels2,3,4, and 5. PERSISTING WILD, UNSTABLE WILD, SHATTERING WILD, and SHOCKING WILD are wild atures for all symbols in the symbol set except each other. |
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Shattering Wild
Matching Groups consist of groups of 4 or more of the same symbol connected horizontally and/or vertically. All symbols in Matching Groups, except UNSTABLE WILD, SHATTERING WILD, and SHOCKING WILD, are destroyed. UNSTABLE WILD, SHATTERING WILD, and SHOCKING WILD only appear on reels2,3,4, and 5. PERSISTING WILD, UNSTABLE WILD, SHATTERING WILD, and SHOCKING WILD are wild atures for all symbols in the symbol set except each other. |
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Persisting Wild
Matching Groups consist of groups of 4 or more of the same symbol connected horizontally and/or vertically. All symbols in Matching Groups, except UNSTABLE WILD, SHATTERING WILD, and SHOCKING WILD, are destroyed. UNSTABLE WILD, SHATTERING WILD, and SHOCKING WILD only appear on reels2,3,4, and 5. PERSISTING WILD, UNSTABLE WILD, SHATTERING WILD, and SHOCKING WILD are wild atures for all symbols in the symbol set except each other. |
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Premium 10X
Matching Groups consist of groups of 4 or more of the same symbol connected horizontally and/or vertically. All symbols in Matching Groups, except UNSTABLE WILD, SHATTERING WILD, and SHOCKING WILD, are destroyed. UNSTABLE WILD, SHATTERING WILD, and SHOCKING WILD only appear on reels2,3,4, and 5. PERSISTING WILD, UNSTABLE WILD, SHATTERING WILD, and SHOCKING WILD are wild atures for all symbols in the symbol set except each other. |
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Bonus
4 or more destroyed BONUS, during a game, trigger the Free Games Bonus. Symbols that substitute for BONUS do not act as triggers for the Free Games Bonus. UNSTABLE WILD, SHATTERING WILD, and SHOCKING WILD only appear on reels 2,3,4, and 5. PERSISTING WILD, UNSTABLE WILD, SHATTERING WILD, and SHOCKING WILD are wild for all symbols in the symbol set except each other. UNSTABLE WILD, SHATTERING WILD, SHOCKING WILD, PERSISTING WILD, and all symbols other than BONUS on GREEN WATERMARK spaces do not collect for BONUS. destroyed BONUS awards 8 free games. 5 destroyed BONUS awards 10 free games. 6 destroyed BONUS awards 15 free games. 0,50 7 destroyed BONUS awards 20 free games. Foreach additional BONUS destroyed,5 additional free games are awarded. |
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Green Watermark
PINK WATERMARK, GREEN WATERMARK, and BLUE WATERMARK spaces are removed from the array after the evaluation sequence immediately following their creation. When a symbol space is affected by multiple watermarks, it will perform the behaviors of all watermarks on that symbol. When two watermarked spaces will act on the same reel position on the same cascade, they act with the functionality of both watermarks. When two watermarked spaces will act on the same reel position on the same cascade, this functionality will be denoted with a striped watermark space that contains the colors of the two watermarks that will be acting upon the position. 0,50 TOTAL BET |
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Pink Watermark
PINK WATERMARK, GREEN WATERMARK, and BLUE WATERMARK spaces are removed from the array after the evaluation sequence immediately following their creation. When a symbol space is affected by multiple watermarks, it will perform the behaviors of all watermarks on that symbol. When two watermarked spaces will act on the same reel position on the same cascade, they act with the functionality of both watermarks. When two watermarked spaces will act on the same reel position on the same cascade, this functionality will be denoted with a striped watermark space that contains the colors of the two watermarks that will be acting upon the position. 0,50 TOTAL BET |
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Blue Watermark
PINK WATERMARK, GREEN WATERMARK, and BLUE WATERMARK spaces are removed from the array after the evaluation sequence immediately following their creation. When a symbol space is affected by multiple watermarks, it will perform the behaviors of all watermarks on that symbol. When two watermarked spaces will act on the same reel position on the same cascade, they act with the functionality of both watermarks. When two watermarked spaces will act on the same reel position on the same cascade, this functionality will be denoted with a striped watermark space that contains the colors of the two watermarks that will be acting upon the position. 0,50 TOTAL BET |
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Unstable wild
UNSTABLE WILD, SHATTERING WILD, or SHOCKING WILD, used in Matching Groups, are activated. Once all other symbols in Matching Groups have been destroyed, all activated UNSTABLE WILD, SHATTERING WILD, and SHOCKING WILD are evaluated from top to bottom, left to right and destroy symbols in the following patterns. Activated UNSTABLE WILD will destroy remaining symbols in all symbol spaces connected to itself. Activated SHATTERING WILD will destroy remaining symbols in all symbol spaces horizontal and vertical from its center. Activated SHOCKING WILD will destroy remaining symbols in all symbol spaces diagonal from its center. Activated wilds are not destroyed by the destructive patterns of other activated wilds. |
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UNSTABLE WILD 2
During any combination of UNSTABLE WILD AND SHOCKING WILD all spaces affected by SHOCKING WILD are highlighted with GREEN WATERMARK. During the next evaluation, all symbols on GREEN WATERMARK spaces are wild for all symbols except for UNSTABLE WILD, SHATTERING WILD, SHOCKING WILD, and PERSISTING WILD. Symbols on GREEN WATERMARK spaces, that substitute for PREMIUM10X, do not pay at 10x. Symbols on GREEN WATERMARK spaces do not substitute for UNSTABLE WILD, SHATTERING WILD, SHOCKING WILD, and PERSISTING WILD. |
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UNSTABLE WILD 3
During any combination of UNSTABLE WILD and SHATTERING WILD all spaces affected by UNSTABLE WILD are highlighted with PINK WATERMARK. During the next evaluation, all remaining symbols, except activated wilds, on PINK WATERMARK spaces are destroyed after Matching Groups have been destroyed. |
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UNSTABLE WILD 4
During any combination of SHATTERING WILD and SHOCKING WILD all spaces affected by SHATTERING WILD are highlighted with BLUE WATERMARK. During the next evaluation, all symbols destroyed on BLUE WATERMARK spaces are paid at 10x the current value on the Pay Per Symbol Meter. PREMIUM 10 X destroyed on BLUE WATERMARK spaces are paid at 100x the current value on the Pay Per Symbol Meter. |
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UNSTABLE WILD 5
During any combination of any two like wilds both wilds transform into PERSISTING WILD. PERSISTING WILD used in a Matching Group is activated. PERSISTING WILD are independent of each other and have the UNSTABLE WILD pattern explosion. They do not destroy themselves until they reach the bottom row or are no longer included in a winning combination. Activated PERSISTING WILD will destroy surrounding symbols with the UNSTABLE WILD destruction pattern. PERSISTING WILD is wild for all symbols, except UNSTABLE WILD, SHATTERING WILD, and SHOCKING WILD. |
Compare Cool Jewels to other games
Rating |
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Software | WMS | KA Gaming | Fa Chai Gaming | Betsoft |
Year | 01.07.2016 | 21.03.2023 | 22.12.2022 | 10.06.2021 |
Max bet | 200 | 2000 | 90.00 | 20.00 |
Min bet | 0.5 | 0.5 | 0.60 | 0.20 |
RTP | 96.10 | 96 | 96.50 | 97.07 |
Volatility | Medium | High | ||
Bonus Round | Yes | No | Yes | Yes |
Autoplay | Yes | Yes | Yes | Yes |
Free Spins | Yes | No | Yes | Yes |
Multiplier | No | Yes | Yes | Yes |
Wild | Yes | Yes | Yes | Yes |
Scatter | No | Yes | Yes | No |
Reels | 6 | 5 | 5 | 5 |
Paylines | 10 | 243 | 20 | |
Total max win | x16800.00 | x4338.00 |
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Cool Jewels reviews from other players
Holden rated this game:
4 out of 5
So I'm playing this "Cool Jewels" game, right? The gem-filled extravaganza has me rolling my eyes – jewels aren't really my bag – but something about smashing those shiny rocks together feels rebelliously satisfying. Fancy bonuses like "Unstable Wild" and "Shocking Wild" sound like a load of phony adult gimmicks, but somehow they trigger a cascade, and my meter's climbing faster than a kid scampering up a tree to avoid a scolding. I’m betting minimally, because who wants to fork over a wad of cash to the big guys? But this one time, the reels align like the planets or some corny thing, my screen lights up with a firecracker show of "Pay Per Symbol," and my balance shoots up. I feel a smirk creep in; maybe it's not all phonies and fakes? Then, quicker than a mood swing, I hit a drought. My so-called "cool jewels" turn to cheap plastic trinkets. Bets after bets go down the drain, and my winning streak shatters like glass. I'm $40350 down now; victory's slipped away like a dream after you wake up. But hey, I shrug it off – that's the thrill of the game, isn't it? Like life, it's a rollercoaster. Except I didn't really wanna pay for this ride.Bonuses: 3
Graphics: 4
Music: 5
Jack rated this game:
2 out of 5
Ahoy there! 'Tis Captain Jack Sparrow, stumbling upon the "Cool Jewels" slot, a shiny treasure indeed. Surprised I was, navigating through glittering gems and wild patterns. The "Pay Per Symbol" meter lured me in like a siren's song – a cunning game promising a bounty, with watermarks and wilds causing quite the commotion on the high seas, savvy? But alas, me hearties, don't hoist your colors just yet! While the chance for plunder was high, me winnings were as elusive as the Flying Dutchman, netting a loss of 47260 doubloons against a modest win of 31360. Shiver me timbers! The symphony of the slot was a decent 3 out of 5, keeping me company as I navigated through. Bonuses, though, were as disappointing as a deserted isle, a mere 1 out of 5, and the graphics? They managed a 2 out of 5 – clear as Caribbean waters but lacking the allure of uncharted territories. Ending on a 2 out of 5 overall, "Cool Jewels" was an adventure with both peaks and troughs, but the pursuit of fortune and glory never ceases! Remember, the horizon always holds new opportunities – maybe the next slot holds the true treasure...Bonuses: 1
Graphics: 2
Music: 3
Sherlock rated this game:
3 out of 5
Ah, Cool Jewels, a delightful little puzzle of cascading gems and wily wilds that tickled my analytic fancy. The slot's tune, a symphony of cheerful jingles, often had me tapping my foot, much to Watson's amusement I will note—5/5 for keeping my spirits buoyant. Yet, where the harmonies soared, the visuals were rather lackluster; a 1/5 is generous for such a garish display. I started modestly, betting a mere 0.5 on those glistening reels, my eyes sharp for patterns amidst the sparkle. Suddenly, the game's various wilds danced across the screen: Unstable, Shattering, Shocking! Before I could say "Elementary", I'd triggered a chain of explosions and those Free Games hit me faster than a runaway hansom cab—quite the spectacle! With every shimmer and shake, the Pay Per Symbol Meter climbed, and I couldn't help but chuckle at the machine's attempt to outwit me. But who could've predicted that dazzling moment? A surge of wilds, a screen alight with gems, and there it was—a win of 57630, ballooning my purse and pride. Elation, dear friends, doesn't quite capture the victory coursing through my veins. Alas, fortune is as fickle as a cat in a Chinatown opium den. My strategic wagers met their match as the slots turned coy, gobbling up my winnings with a voracious appetite. The losses piled up like soot on a London fog day—48970 vanishing like a ghost in the night. The slot's wretched little bonuses, a measly 2/5 on my scale, were of no comfort then. Overall, in my systematic pursuit of triumph, Cool Jewels proffered a 3/5—a whirlwind of mirth and misery, leaving me bemused and bemocked.Bonuses: 2
Graphics: 1
Music: 5
Stark rated this game:
4 out of 5
Jumped into 'Cool Jewels' not knowing what to expect, but hey, Tony Stark loves a challenge. Graphic-wise, it's a 2 out of 5 – I mean, even Jarvis could've designed better gems. But when the bonuses started rolling, now that's where the fun began. Hitting those wild combinations, triggering cascades – it was like engineering a new suit: thrilling, complex, innovative. 5 out of 5 for the bonuses, they kept coming like my repulsor beams. And the music? Solid 4 out of 5, kept the tempo up like AC/DC cranking in my workshop. Ended up with a 51,760 win after being down by 17,590, now that’s what I call a turnaround. Overall, this slot sits at a Stark-approved 4 out of 5 – would definitely play again and let the chips fall where they may.Bonuses: 5
Graphics: 2
Music: 4
Vin rated this game:
3 out of 5
Yo, I hit up this 'Cool Jewels' slot, a real gem of a game. Man, the moment those bonuses lined up, it was like hitting NOS in a street race, pure adrenaline! The graphics are slick, shiny like a ride after a fresh wax—solid 4 out of 5. The tunes kept the vibe right, surprised me—a well-deserved 4. But those bonuses, gotta say, they were rare, like seeing a unicorn, so I gotta go with a 1 out of 5 there. Overall, I’d give this machine a 3 out of 5. Would I roll the dice on it again? Sure, why not? I’m always game for a challenge.Bonuses: 1
Graphics: 4
Music: 4