Hey there, slot warriors! Michael here, your seasoned slot sage and casino connoisseur, ready to guide you through the electrifying world of "The Karate Kid" slot where the reels are our dojo and every spin is a thrilling battle for glory and gold. Strap in, because I'm about to unleash some insider tips and breakdown the killer moves of this action-packed casino masterpiece!
The Karate Kid details
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RTP
96.02
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Autoplay
Yes
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Bonus Round
No
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Free Spins
Yes
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Max bet
500.00
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Min bet
0.40
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Multiplier
Yes
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Paylines
1000
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Reels
5
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Release date
16.02.2019
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Scatter
Yes
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Slot type
Video
- Software
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Theme
Sport
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Total max win
x1000
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Volatility
Medium
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Wild
Yes
The Karate Kid RTP and Volatility
The Karate Kid RTP Compared to the Market
The Karate Kid Volatility
How to play The Karate Kid
Alright, my friend, brace yourself for a high-kicking adventure on the reels with “The Karate Kid” slot, an absolute gem brought to us by the stellar Skywind Group! This is no child’s play, we’re talking a slot with a whopping 1000 ways to win, set on 5 mighty reels of action! With bets ranging from a modest $0.40 to a high-roller’s dream of $500, the thrill is real, and so are the wins, especially with an RTP of 96.02%!
Now, let’s break down these symbols – the Red and Blue Man are your high-value champs, offering up to 100 times your coin bet for six on a payline. Don’t overlook the Pink Girl, Purple Man, and Green Man; they’re fighting to boost your balance with generous payouts.
The real knockout punches come from the slot’s dynamic features. Get ready for the Miyagi-Do Taster Features, a medley of bonuses that can be triggered at random. We’re talking about the Fight! Taster, the Crane Kick! Taster, Banzai! Taster, Wax On, Wax Off! Taster, and Paint the Fence! Taster, offering everything from merged reels to wild Cobra Kai symbols adding to the action.
You can almost hear Mr. Miyagi shout “Banzai!” as he leads you to the All Valley Championship Pick Feature, where symbols of unity like the Karate Kid logo can trigger pick bonuses or free games galore. And if your spirit aligns with the sun symbols – look out! You’re in for the Fight! Tournament Respin Feature, where filling a 10×4 grid can snatch you the All Valley Jackpot!
Wild Cobra Kais are there like loyal sidekicks, substituting for all but the Karate Kid logo and sun symbols to create winning combos as they spin exclusively on reels 2 to 5.
And for punters with an eagle eye for convenience, yes, there’s an autoplay option to keep the reels spinning while you practice your kata.
This is a slot that’s not just about the cash; it’s a high-volatility journey filled with nostalgia, determination, and the spirit of a sport that teaches balance in all things. So, gear up, wax on, and step into the dojo of “The Karate Kid” – your fortune could just be a crane kick away!
The Karate Kid paytable: symbols and bonuses
6 | 100 |
5 | 75 |
4 | 50 |
3 | 25 |
6 | 100 |
5 | 75 |
4 | 50 |
3 | 25 |
6 | 75 |
5 | 50 |
4 | 25 |
3 | 20 |
6 | 50 |
5 | 25 |
4 | 20 |
3 | 15 |
6 | 50 |
5 | 25 |
4 | 20 |
3 | 15 |
6 | 25 |
5 | 20 |
4 | 15 |
3 | 10 |
6 | 25 |
5 | 20 |
4 | 15 |
3 | 10 |
6 | 20 |
5 | 15 |
4 | 10 |
3 | 5 |
6 | 20 |
5 | 15 |
4 | 10 |
3 | 5 |
6 | 20 |
5 | 15 |
4 | 10 |
3 | 5 |
Bonuses
MIYAGI-DO TASTER FEATURES
AT THE BEGINNING OF ANY PAID GAME 1 OF 5 MIYAGI-DO TASTER FEATURES MAY BE WON AT RANDOM. THES MIYAGI-DO TASTER FEATURES ARE FIGHT! TASTER, CRANE KICK! TASTER, BANZAI! TASTER, WAX ON, WAX OFF! TASTER AND PAINT THE FENCE! TASTER. |
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FIGHT
DURING FIGHT! TASTER GAME 10 OR MORE SCATTERED SUN TRIGGERS FIGHT! TOURNAMENT RESPIN FEATURE. DURING FIGHT! TASTER GAME SCATTERED SUN APPEARS ON REELS 2, 3, 4 AND 5 ONLY. ALL VALLEY CHAMPIONSHIP FEATURE CANNOT BE TRIGGERED DURING FIGHT! TASTER FEATURE. |
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CREANE KICK
DURING CRANE KICK! TASTER GAME ANY 1 OR MORE SCATTERED THE KARATE KID LOGO TRIGGERS ALL VALLEY CHAMPIONSHIP PICK FEATURE. CRANE KICK! TASTER GAME IS PLAYED AT THE SAME COIN BET AS THE GAME THAT TRIGGERED THE CRANE KICK! TASTER FEATURE. |
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BANZAI
DURING BANZAI! TASTER GAME REELS 2 AND 3 AND REELS 4 AND 5 MERGE TO FORM 2 : SUPER REELS. EACH SYMBOL ON A SUPER REEL COUNTS AS IF IT WAS A SYMBOL ON 2 ADJACENT REELS. DURING BANZAI! TASTER GAME ANY 3 OR MORE SCATTERED THE KARATE KID LOGO TRIGGERS ALL VALLEY CHAMPIONSHIP PICK FEATURE. BANZAI! TASTER GAME IS PLAYED AT THE SAME COIN BET AS THE GAME THAT TRIGGERED THE BANZAT! TASTER FEATURE. |
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WAX ON. WAX OFF!
DURING WAX ON, WAX OFF! TASTER GAME WILD COBRA KAI MAY BE RANDOMLY ADDED TO REELS 2, 3, 4 AND/OR 5 ONLY. ADDED WILD COBRA KAI CANNOT APPEAR ON TOP OF THE KARATE KID LOGO. DURING WAX ON, WAX OFF! TASTER GAME ANY 3 OR MORE SCATTERED THE KARATE KID LOGO TRIGGERS ALL VALLEY CHAMPIONSHIP PICK FEATURE. WAX ON, WAX OFF! TASTER GAME IS PLAYED AT THE SAME COIN BET AS THE GAME THAT TRIGGERED THE WAX ON, WAX OFF! TASTER FEATURE. |
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PAINT THE FENCE!
DURING PAINT THE FENCE! TASTER GAME 1 OR MORE OF REELS 2, 3, 4, AND/OR 5 BECOME ALL WILD COBRA KAI. DURING PAINT THE FENCE! TASTER GAME ANY 3 OR MORE SCATTERED THE KARATE KID LOGO TRIGGERS ALL VALLEY CHAMPIONSHIP PICK FEATURE. PAINT THE FENCE! TASTER GAME IS PLAYED AT THE SAME COIN BET AS THE GAME THAT TRIGGERED THE PAINT THE FENCE! TASTER FEATURE. |
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ALL VALLEY CHAMPIONSHIP PICK FEATURE
3 OR MORE SCATTERED THE KARATE KID LOGO DURING MAIN PAID GAME, BANZAI! TASTER GAME, WAX ON, WAX OFF! TASTER GAME OR PAINT THE FENCE! TASTER GAME OR 1 0R MORE SCATTERED THE KARATE KID LOGO DURING CRANE KICK! TASTER GAME TRIGGERS ALL VALLEY CHAMPIONSHIP PICK FEATURE. PLAYER SELECTS FROM 19 TOURNAMENT FIST UNTIL THEY REVEAL 3 MATCHING FEATURE NAMES. THERE ARE 3 FIGHT! FEATURE NAMES, 4 CRANE KICK! FEATURE NAMES, 4 BANZAI! FEATURE NAMES, 4 WAX ON, WAX OFF! FEATURE NAMES AND 4 PAINT THE FENCE! FEATURE NAMES HIDDEN BEHIND THE 19 ALL VALLEY FIST. MATCH 3 FIGHT! FEATURE NAMES TO TRIGGER FIGHT! TOURNAMENT RESPIN FEATURE. MATCH 3 CRANE KICK! FEATURE NAMES TO TRIGGER 8 CRANE KICK! FREE GAMES. MATCH 3 BANZAI! FEATURE NAMES TO TRIGGER 8 BANZAI! FREE GAMES. MATCH 3 WAX ON, WAX OFF! FEATURE NAMES TO TRIGGER 8 WAX ON, WAX OFF! FREE GAMES. MATCH 3 PAINT THE FENCE! FEATURE NAMES TO TRIGGER 8 PAINT THE FENCE! FREE GAMES. |
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SUN
10 OR MORE SCATTERED SUN DURING FIGHT! TASTER GAME OR 3 MATCHING FIGHT! FEATURE NAMES DURING ALL VALLEY CHAMPIONSHIP PICK FEATURE TRIGGERS FIGHT! TOURNAMENT RESPIN FEATURE. |
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FIGHT!
IF FIGHT! TOURNAMENT RESPIN FEATURE WAS TRIGGERED DURING FIGHT! TASTER GAME ALL SUN APPEARING IN TRIGGERING GAME ARE HELD. THE FIGHT! TOURNAMENT RESPIN FEATURE IS PLAYED IN A 10x4 GRID WITH THE BOTTOM 5 ROWS CORRESPONDING TO THE TRIGGERING REELS FROM THE FIGHT! TASTER GAME. IF FIGHT! TOURNAMENT RESPIN FEATURE WAS TRIGGERED DURING ALL VALLEY CHAMPIONSHIP PICK FEATURE THE INITIAL 10x4 GRID WILL HAVE 0 LOCKED SUN. THE FIGHT! TOURNAMENT RESPIN FEATURE BEGINS WITH 3 RESPINS REMAINING. DURING THE FIGHT! TOURNAMENT RESPIN FEATURE ANY ADDITIONAL SUN LANDING IN 10x4 GRID IS HELD. DURING THE FIGHT! TOURNAMENT RESPIN FEATURE ANY 1 OR MORE ADDITIONAL SUN RESETS THE COUNTER TO 3 RESPINS REMAINING. THE FIGHT! TOURNAMENT RESPIN FEATURE CONTINUES UNTIL NO RESPINS ARE REMAINING OR THE ENTIRE 10x4 GRID IS FILLED WITH SUN. PRIZE AWARD FOR THE FIGHT! TOURNAMENT RESPIN FEATURE IS DETERMINED AT COMPLETION OF FEATURE. IF THE FIRST (BOTTOM) ROW IS NOT COMPLETELY FILLED WITH SUN THE PLAYERIS AWARDED A PRIZE OF 1000x COIN BET. IF THE FIRST ROW IS COMPLETELY FILLED WITH SUN BUT THE SECOND ROW ISNOT COMPLETELY FILLED WITH SUN THE PLAYER IS AWARDED A PRIZE OF 2000x COIN BET. IF THE FIRST TWO ROWS ARE COMPLETELY FILLED WITH SUN BUT THE THIRD ROW IS NOT COMPLETELY FILLED WITH SUN THE PLAYER IS AWARDED A PRIZE OF 3000x COIN BET. IF THE FIRST THREE ROWS ARE COMPLETELY FILLED WITH SUN BUT THE FOURTH ROW IS NOT COMPLETELY FILLED WITH SUN THE PLAYER IS AWARDED A PRIZE OF 5000x COIN BET. IF THE FIRST FOUR ROWS ARE COMPLETELY FILLED WITH SUN BUT THE FIFTH ROW IS NOT COMPLETELY FILLED WITH SUN THE PLAYER IS AWARDED A PRIZE OF 7500x COIN BET. IF THE FIRST FIVE ROWS ARE COMPLETELY FILLED WITH SUN BUT THE SIXTH ROW IS NOT COMPLETELY FILLED WITH SUN THE PLAYER IS AWARDED A PRIZE OF 10000x COIN BET. IF THE FIRST SIX ROWS ARE COMPLETELY FILLED WITH SUN BUT THE SEVENTH ROW IS NOT COMPLETELY FILLED WITH SUN THE PLAYER IS AWARDED A PRIZE OF 15000x COIN BET. IF THE FIRST SEVEN ROWS ARE COMPLETELY FILLED WITH SUN BUT THE EIGTH ROW IS NOT COMPLETELY FILLED WITH SUN THE PLAYER IS AWARDED A PRIZE OF 25000x COIN BET. IF THE FIRST EIGHT ROWS ARE COMPLETELY FILLED WITH SUN BUT THE NINTH ROW IS NOT COMPLETELY FILLED WITH SUN THE PLAYER IS AWARDED A PRIZE OF 50000x COIN BET. IF THE FIRST NINE ROWS ARE COMPLETELY FILLED WITH SUN BUT THE TENTH (TOP) ROW IS NOT COMPLETELY FILLED WITH SUN THE PLAYER IS AWARDED A PRIZE OF 100000x COIN BET. IF THE ENTIRE 10x4 GRID IS FILLED WITH SUN THE PLAYER IS AWARDED THE ALL VALLEY JACKPOT. |
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WILD
WILD COBRA KAI SUBSTITUTES FOR ALL SYMBOLS EXCEPT THE KARATE KID LOGO AND SUN. WILD COBRA KAI APPEARS ON REELS 2, 3, 4 AND 5 ONLY. WILD COBRA KAI DOES NOT APPEAR DURING FIGHT! TOURNAMENT RESPIN FEATURE. |
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LOGO
THE KARATE KID LOGO DOES NOT APPEAR DURING FIGHT! TOURNAMENT RESPIN FEATURE. |
Compare The Karate Kid to other games
Rating |
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Software | Skywind Group | NetEnt | NetEnt | Everi |
Year | 16.02.2019 | 21.05.2020 | 18.10.2016 | |
Max bet | 500.00 | 700 | 200.00 | 45 |
Min bet | 0.40 | 0.2 | 0.20 | 9 |
RTP | 96.02 | 96.06 | 96.33 | |
Volatility | High | Medium-High | Low-Medium | |
Bonus Round | No | Yes | Yes | Yes |
Autoplay | Yes | Yes | Yes | Yes |
Free Spins | Yes | Yes | Yes | No |
Multiplier | Yes | Yes | No | Yes |
Wild | Yes | Yes | Yes | No |
Scatter | Yes | Yes | No | No |
Reels | 5 | 5 | 5 | 3 |
Paylines | 1000 | Cluster pays | 20 | 9 |
Total max win | x1000 | 7142.00 |
Calculator
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The Karate Kid reviews from other players
Holden rated this game:
3 out of 5
So there I was, giving "The Karate Kid" slot the old college try, right? I start cautious, just dipping my toe with a measly bet, feeling a bit like Daniel-san in his white gi - outta place and ready for a beat down. The reels are a blur of Red Man, Blue Man, like some sort of twisted dojo kaleidoscope. Then bam! The "Wax On, Wax Off" taster feature hits. I'm winning modestly, thinking maybe Mr. Miyagi's luck's rubbed off on me, but I ain't buying it yet. The tunes are upbeat, kinda infectious—I give the music props, truly a 4 out of 5 vibe. And would you believe it? I trigger the "Crane Kick" taster. My coin bet's feeling all puffed up, and there's a glimmer of hope. But then, the slot pulls a Johnny Lawrence sweep on my leg. My balance is doing a nosedive like it's been kicked right in the chops. Graphics? Meh, it's like a second-rate dojo—a 2 outta 5. The bonuses? Stringier than the beans in my Aunt Sally's casserole—a solid 1. My overall experience? A 3, 'cause let's face it, roundhouse kicking your balance into oblivion has a weird charm. I walk away, pockets lighter, thinking the big win was just a fluke—typical establishment trickery. But hey, at least I've got a good yarn to spin, right?Bonuses: 1
Graphics: 2
Music: 4
Jack rated this game:
3 out of 5
Ahoy there, mateys! Captain Jack Sparrow here, dabblin' in a bit o' karate with these online slots, I am. "The Karate Kid" slot be a whirlwind of spins and kicks that'd make even a pirate dizzy. Won me a fine pouch of gold at 14,670, but also lost a chestful worth 8,860—such is the life at sea... or in slots. The tunes? They're alright, a 3 outta 5 by my reckoning. Bonuses are as unpredictable as the tides, also a 3. Graphics could use a bit more rum to look prettier, give it a 2. Overall, it's a solid 3 outta 5. Adventure awaits with every spin, savvy?Bonuses: 3
Graphics: 2
Music: 3
Sherlock rated this game:
3 out of 5
As I delved into "The Karate Kid" slot, my initial wins and losses ebbed and flowed like a meticulous game of chess—losing 32,130 but then striking back with a win of 57,940. It was during the Miyagi-Do Taster features where I thrived, especially the "Fight! Tournament Respin Feature." Triggering it was akin to solving a complex puzzle, leading to a substantial win that elevated my joyful mood. The slot's atmosphere, charged with a competitive spirit, was marred slightly by the music—merely passable, rating a 2 out of 5. The graphic quality, unfortunately, fell short of my expectations, a stark 1 out of 5. However, the saving grace was the frequency of bonuses, meriting a solid 4 out of 5. Would I revisit this dojo of chance? Perhaps, for the thrill of strategy in the bonus rounds, but not for the visual or auditory experience. On balance, my overall satisfaction with "The Karate Kid" slot stands at a contemplative 3 out of 5.Bonuses: 4
Graphics: 1
Music: 2
Stark rated this game:
3 out of 5
Stepping into the dojo at "The Karate Kid" slot, I toss in a high-tech spin. I'm all for the Miyagi-do Taster Features; feels like a coding Easter egg hunt. Won a slick $54,480 but dropped $44,890—it's all in the game, right? Music's on point, giving it a 4; bonuses, well, a 2, because I crave more tech wizardry. Graphics get a lonely 1; seriously, give me that Stark-level pizzazz. Overall, this slot's a solid 3; it's like my Mark I suit, rough but has potential. Let's crank it up a notch next time!Bonuses: 2
Graphics: 1
Music: 4
Vin rated this game:
3 out of 5
Man, I gotta tell you about this wild ride I had on "The Karate Kid" slot. So there I was, throwing down bets with the same gusto I bring to the film set. The reels are spinning, and the vibes—I'm talking dojo intensity. Heart's pumping, I'm hunting for that rush of victory. Boom! I hit the MIYAGI-DO TASTER FEATURE—my screen's buzzing with energy and I'm thrown straight into the FIGHT! TOURNAMENT RESPIN FEATURE. The adrenaline was full throttle, just like one of my movie action scenes. I'm holding my breath, and then—bam! Suns all over, and I score a massive win, talking about 51,620 credits! But let's be real, while the winnings had me pumped, the graphics and sound—nah, not quite blockbuster material. The tunes kept the mood intense, sure, but it wasn’t enough to blow my mind, giving it a 2/5. Bonuses came with decent frequency, a solid 3/5. Graphics—another 2/5, could’ve used more polish. Despite my win, overall, it's a 3/5 from me. Would I take it for another spin? Yeah, why not? 'Cause sometimes it's all about playing the odds and embracing the challenge, and that’s how I roll.Bonuses: 3
Graphics: 2
Music: 2